Five Elements

2013/09/02

Mythic Saga Guide Chapter Three: Five Elements

 

Mythicans believe that the world was created by five Gods.  The Sun God who created the universe and the stars(regarded as Suns by Mythicans) is incarnated by a giant White Tiger. The Earth God who moved the land and soil from outer world to form the current continent of Mythica is symbolized as a giant Kirin. The Water God brought oceans and rivers to the world with an image of a giant Black Tortoise. The Air God who breathed winds to the land of Mythica seems as a giant Azure Dragon. The Fire God who generated the ultimate destructive power of fire is a giant Vermilion Bird. And then the King of the Gods, the Sun God, created creatures including people with five elements in nature: Sun, Air, Water, Fire and Earth, so these elements determine every living thing’s fate and power. 

 

Though Mythicans lack the divine power, they are convinced that they can upgrade their inner Five Elements by consistently training them.  Mythicans’ character attributes will benefit from training elements and when their training reaches a certain degree, there will be additional bonus. Generally speaking, five elements training is available for Mythicans when they reach lv 25.

 



Five Elements Bonus

The Five Elements are different in character attributes bonus and the bonus will increase with their upgrades.

Sun: Increases Warding and Magic Attack

Air: Increases Armour and Melee Attack

Water: Increases Magic Attack and Armour

Fire: Increases Melee Attack and Warding

Earth: Increases Health and Magic

 

And there is additional permanent bonus when your element training reaches a certain degree:

Addional bonus for Warriors and Assassins:

Degree(Level)

White Tiger(Sun)

Azure Dragon(Air)

Black Tortoise(Water)

Vermilion Bird(Fire)

Kirin(Earth)

Initiate(Lv 5)

Warding +5

Melee Attack +4

Melee Attack +4

Armour +10

Health +10

Apprentice(Lv 10)

Warding +10

Melee Attack +8

Melee Attack +8

Armour +20

Health +20

Acolyte(Lv 15)

Warding +20

Melee Attack +16

Melee Attack +16

Armour +40

Health +40

Disciple(Lv20)

Warding +40

Melee Attack +32

Melee Attack +32

Armour +80

Health +80

Magus(Lv 25)

Warding +80

Melee Attack +64

Melee Attack +64

Armour +160

Health +160

Sun God(Lv 30)

Warding +160

Melee Attack +128

Melee Attack +128

Armour +320

Health +320

 

Addional bonus for Mages and Priests:

Degree(Level)

White Tiger(Sun)

Azure Dragon(Air)

Black Tortoise(Water)

Vermilion Bird(Fire)

Kirin(Earth)

Initiate(Lv 5)

Warding +5

Magic Attack +2

Magic Attack +2

Armour +10

Health +10

Apprentice(Lv 10)

Warding +10

Magic Attack +4

Magic Attack +4

Armour +20

Health +20

Acolyte(Lv 15)

Warding +20

Magic Attack +8

Magic Attack +8

Armour +40

Health +40

Disciple(Lv20)

Warding +40

Magic Attack +16

Magic Attack +16

Armour +80

Health +80

Magus(Lv 25)

Warding +80

Magic Attack +32

Magic Attack +32

Armour +160

Health +160

Sun God(Lv 30)

Warding +160

Magic Attack +64

Magic Attack +64

Armour +320

Health +320

Moreover, when your training degree reaches initiate(Lv 5), every time you upgrade this kind of element, you and the players around you will gain exp automatically.

 

Elemental Set

When all of your five elements reach a certain degree, you will be rewarded an Elemental Set of bonus. The set bonus varies according to your class.

Set Bonus for Mages and Priests:

All reach level 2: Magic Attack +5 Apprentice Seal

All reach level 5: Magic Attack +10 Acolyte Seal

All reach level 10: Magic Attack +25 Disciple Seal

All reach level 20: Magic Attack +50 Magus Seal

All reach level 30: Magic Attack +200 Sun God Seal

Set Bonus for Warriors and Assassins:

All reach level 2: Melee Attack +10 Apprentice Seal

All reach level 5: Melee Attack +20 Acolyte Seal

All reach level 10: Melee Attack +50 Disciple Seal

All reach level 20: Melee Attack +100 Magus Seal

All reach level 30: Melee Attack +400 Sun God Seal

 

How to obtain Elemental Orbs?

A certain amount of coins and Elemental Orbs, which can be obtained by completing Bounty Quests are required when you train your Five Elements. Also, you can train your Elements consuming your Energy which can be accumulated by Meditation. And you can exchange 1000 Energy for an Elemental Orb at the Elemental Shop.

 


 

Furthermore, all kinds of Elemental Orbs can be purchased at shop directly.